# Introduction: The System Lens
[[All problems are complicated]]
[[The system causes its own behavior]]
[[Humans resist and recognize systems principles at the same time]]
[[Humans tend to believe that the cause of a problem is out there rather than in here]]
[[System problems can only be solved by restructuring the system]]
# Pt.1 System Structure and Behavior
## Elements, Interconnections and Purpose
Definition: [[A system is an interconnected set of elements that is coherently organized in a way that achieves something]]
## Stock, Flow, Feedback Loops & Delay
[[A system is made up of flows and stocks]]
[[Feedback Loops]]
[[The dominant loop determines the system behavior]]
[[Delays are ubiquitous in systems]]
[[Delays cause oscillation, over(under)shoots and collapes]]
## Study of System Behaviours
[[Large systems are complex and counterintuitive with surprising behaviours]]
[[Dynamic system studies focus on what would happen instead of what will happen]]
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# Pt.2 Systems & Us
## 3. Why systems work so well
-- Characters of a system
### Resilience
[[Resilience enables systems to survive within a variable environment]]
[[Systems need to be managed for resilience]]
### Self-Organization
This capacity of a system to make its own structure more complex, to learn, diversify, and complexify.
[[Self-organization is often sacrificed for short-term productivity or stability]]
[[Self-organization often threatens stability and power structures]]
[[Self-organization is hard to kill]]
[[Self-organization can stem from just a few simple principles]]
### Hierarchy
[[Hierarchical systems evolve from the bottom up]]
[[The purpose of the upper layers of the hierarchy is to serve the purposes of the lower layers]]
[[A hierarchy must balance between subsystems and the total system]]
## 4. Why Systems Surprise Us
[[All knowledge about the world is a model]]
[[All models are simplifications of the real world]]
[[Our knowledge and ignorance is a duality]]
### Beguiling Events
Events --> Behavior --> Structure
[[Events are the most visible but not always the most important]] -- [[Much analysis in the world goes no deeper than events]]
[[System structure is the source of system behavior]] -- [[Behavior-based models often fail to understand longterm system performance]]
### Linear Minds in a Nonlinear World
[[Humans tend to think in linearities and causations]]
[[The world is full of nonlinearities]]
=> [[Nonlinearities contribute to complex system behaviors]]
### Nonexistent Bondaries
[[The world has no boundaries]]
[[Boundaries are artificial]]
[[Where to draw the boundary in systems is a careful decision to make]]
### Layers of Limits
[[The limiting factor is the most important to a system]]
[[Shifting attention to the next limiting factor is essential to growth]] -- does not guarantee perpetual growth though, because [[There will always be limits to growth]]
### Ubiquitous Delays
[[Delays are ubiquitous in systems]]
[[Foresight is essential in systems that are full of delays]]
### Bounded Rationality
P1: [[Individual decisions are only rational within the bounds of information available]]
P2: [[People don't have perfect information]] & [[People struggle to actively manage their information|People don't interpret perfectly the imperfect information we do have]]
C: [[People acting rationally in their bounded rationality produce aggregate results that does not contribute to the welfare of the system as a whole]]
In order to tackle bounded rationality
- Individuals -- [[Individuals should strive to break free from their bounded rationality and imperfect information]] in order to [[Recognizing our role is systems is crucial for ethical decision-making|make ethical decisions]]
- System designers -- [[Bounded rationality can be broken by redesigning the system and flow of information]]
## 5. System traps & opportunities
[[System Trap -- Policy Resistance]]
[[System Trap -- Tragedy of the Commons]]
[[System Trap -- Drift to Low Performance]]
[[System Trap -- Escalation]]
[[System Trap -- Success to successful]]
[[System Trap -- Shifting the burden to intervenor]]
[[System Trap -- Rule Beating]]
[[System Trap -- Seeking the Wrong Goal]]
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# Pt.3 Creating Change -- in systems and in our philosophy
## 6. Leverage Points -- Places to Intervene in a System
[[System leverage points]]
The higher the leverage point, the more the system will resist changing it—that’s why societies often rub out truly enlightened beings.
## 7. Living in a World of Systems
- [[Dance with the system instead of trying to predict or control]]
- [[Start with observing the behavior of the system before disturbing]]
- [[Test your mental model against the reality]]
- [[All knowledge about the world is a model]]
- Information & Language
- [[Information - knowledge is power]]
- [[Use language with care]]
- [[Language shapes perception by creating meaning, understanding, and reality]]
- [[Pay attention to what is important, not just what is quantifiable]]
- System designing
- Feedback loop -- [[Design feedback loops into a dynamic and learning system]]
- Responsibility -- [[Locate responsibility in systems]]
- [[The real system is interconnected]]
- [[Responsibility means expanding the boundary of caring]]
- [[Solving systematic problems require interdisciplinary effort]]